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《流浪地球2在线观看高清版》

类型:其它 喜剧 科幻  大陆  2013 

主演:杜宇航 安琥 徐少强 刘凡菲 沐岚 何沄伟 

导演:李泰京 

流浪地球2在线观看高清版 剧情简介

[□024.07□0□16:03:06]OpenG□□xt□nsions:□L□OES_de□□h24,□L□□N□□E_stencil_text□r□ng,GL_EXT_d□pth_cla□□,G□_NV□sh□der_□oper□pective□interpol□t□on□□L_CHROMIUM□lo□□_contex□,GL_AN□□E_□rogram_cache_contro□,G□_ANGLE_in□tanced□arr□□s,GL_EXT_disjoint_□imer_□uery,G□_EXT_texture_typ□_2_10_10_10_R□□,GL□CHROMIU□□copy_compressed_textur□,G□_□ES_d□□w_eleme□ts_b□se_vertex,GL_EXT_b□e□d_mi□max□G□_E□T□t□xture_com□ression□dxt1,□L_NV_E□L_stream_consumer_external,G□_OES_EGL_im□g□_exte□□al,GL_O□S_□o□pressed_EAC_R□11_unsig□ed_texture,GL_OVR_multiview□G□_OES_verte□_array_objec□,GL_EXT_instanc□d_□r□ay□,GL□OES_text□□e_flo□t,GL_EXT_b□se_instance,GL□OES_rgb8_rgba8,□L_OVR_multivie□2,GL_CHR□MIUM_bind_gen□rates_re□ource,GL□AN□LE_renderability_□alidation,G□_OES□textur□□s□encil8□G□_ANG□E_copy_texture_3□,GL_EX□_□onservati□e_depth,G□_OES□compr□s□e□_EAC_R1□_unsigned_textu□□□□L_OES_co□presse□_E□□2_p□n□hthroughA_sRG□8_□lpha_t□xture,G□□ANGLE_memo□□_size,GL_OES_comp□essed_EAC_R11□signed_texture,GL_A□GLE_r□bust_client_memory,G□_AMD_performan□□_monitor,GL□OES_comp□essed_EAC_RG11□s□g□ed□textu□e□GL_WEBGL_video_texture,GL_EXT_□exture□filter□aniso□ropic,,GL_EXT_bl□nd_f□nc_exten□ed,GL_A□GLE_get□ser□alized_context_string,GL□ANGLE_□ran□□ated_shader_source,GL_OES_□□emen□_ind□x_uint,□L_AN□LE_□exture_com□ressio□_d□t3,GL_ANGLE_multi_draw,GL_ANG□□□shader_□ixel_local□□tora□□,GL_□NGLE_request□extens□□n□GL_OES_EGL_im□ge,GL_ANGLE_□a□e_vertex_ba□e_instance,GL_OES_get_program_binary,GL_A□□L□_c□ip_c□ll_distan□e□GL_□ES_dra□_buff□rs_indexed,G□_EX□_polygon□off□et_c□am□□G□_APPLE_clip_distance,GL_A□GLE_texture_compression_dxt5,□L_OE□_surf□celess_c□n□ext,GL_NV_pix□l_bu□fer_object,GL_OES□□GL_i□age_□□ternal_e□s□3,GL_EXT_c□lor_buff□r_float,GL_NV□framebuffer_blit,GL_EXT_□ender_snorm,GL□EXT_tex□ure_compression_b□tc,GL_EXT□texture_co□pression_r□tc,GL_EXT_read_form□t_bg□a,GL_CHROMIUM_□ind_uniform_locati□n,G□_EXT_dr□w_buffer□_indexe□□G□_E□T_m□p_buf□er_range□GL_OES□texture_borde□_clamp,G□_OES_d□□th32□□L_AN□LE□shade□_pi□e□_l□cal_storage□coherent,GL_EXT_texture_format_B□RA8888,GL□EXT_r□bustness□G□□OES_□tandard_□□rivat□ves,G□_ANGL□_get_tex_l□vel_pa□ameter,GL_EX□_t□xture_s□ora□e,GL_OE□_text□re_n□ot,G□_ANG□E_□ramebuffer_multisamp□e,GL_EXT_unpack_subi□age,GL_A□GLE_p□o□oking_vertex,GL_CHR□MIUM□co□y_texture,□L_EXT_texture_rg,GL_OES_c□mpres□e□_□TC2_sRGB8_a□pha□_□exture,GL_ANGLE_base□□ertex□bas□_□ns□ance□shader_builti□,GL_ANGLE_lo□sy_et□_decode□GL□E□T_text□re_compression_s□tc_srgb,GL_O□□_fbo_r□nder_mi□ma□,GL□EX□_□isca□d□f□amebuf□er,G□_□□S□m□p□uffer,GL_OE□_te□ture_ha□f_f□oat_□inear□GL_□□T_clip_control,GL_EXT_t□xture_bord□r□clamp□G□_OES_sh□der_m□ltisa□ple_interpol□t□on□GL_EXT_sha□er_texture_lod,GL□EXT_texture_mir□or_clamp_□o_edge□GL_OES_packe□_dep□h_st□ncil,GL□ANG□E_t□xture_mu□tisample,GL□EXT□colo□_□u□fer_□alf_float,GL_OES_□ompressed_ETC2_p□n□h□h□oughA_□GBA8_texture,GL_O□S_text□re_half_flo□t,GL_EXT_d□bu□_label,GL_□NGL□_pack□reverse_□□w□ord□r,GL_EXT_□raw_buffers,GL_N□_pack_s□bimag□,G□_OES_compressed□ETC2_RGBA8_texture,G□_EXT_EGL_i□ag□_external_wrap_mo□es□GL_OES_te□ture_fl□a□_linear,GL_EXT□dra□_elem□□ts_base_v□□□ex,G□_□XT□sR□B,GL_CHROM□UM_sync_query,GL_□XT_mult□□dra□_ind□rect,GL_KHR□pa□□llel_s□ader_compil□,□L□□NGL□_□r□□ebuffer_blit,GL_EXT_float_b□en□,G□_EXT_multis□□pled□□ender_t□_texture,GL_EXT□texture□nor□16,GL_ANGLE_client_arrays□GL_□□□fenc□,GL_ANGLE_text□re_usa□e,GL_EXT□□lip_cull_d□st□nc□□GL_EXT_fr□g_de□th,G□_A□GLE_mul□iview_m□l□is□mpl□,G□□□ES_compre□sed_ETC2_RGB8_texture,G□_ANGLE_d□pth_textur□,GL_ANGLE_polygon_m□de,GL_EXT_occlu□□o□_query_□oolea□,GL_EX□_d□bug_marker,GL_OES_compre□sed_ETC2_sRGB8_texture,G□_OES_sample_variables□G□_K□R□debug[2024.07.0216:03:06]O□□nG□Ext□nsions:G□_OES_□□pth24□GL□ANGLE_stencil_tex□u□ing,GL_E□T_depth_cla□p,GL_NV_sh□der_no□ers□ecti□□□i□terpol□tion□GL□CH□OMIU□_lose□contex□,GL□□NGL□_prog□am_cach□□c□□trol,GL_□NGLE_instanced□array□,GL_EXT_dis□oint□time□_query,G□_EXT_te□ture_□y□e□2_10_10_□0_REV,GL_CH□OMIUM_copy_c□mp□□ssed_□extur□,GL_OES_draw_elements_□ase_vertex□GL_EXT_blend_minmax,GL_EXT_textu□e_compr□□□ion□dx□1,GL_N□_EG□_strea□_consumer_□xternal,GL□□□□_EGL_image_ex□e□□al,G□_OES_compressed_EAC□R□11_unsigned_text□re,□L_O□R_multivi□w□GL_OES_ver□□x□array_object,GL_EXT□insta□c□d_ar□ays,GL_OES_texture_float,GL_□XT_base□in□tance,GL_O□S_rg□8_rgb□8,GL_□VR_mul□□view2,□L_CHROMIUM_□ind_generat□s_re□□urce,G□_AN□LE_renderability_□alidati□n,GL□OES_te□□ure_stencil8□GL_□□GLE_copy_textur□□3d□□L_EXT_c□ns□r□at□v□_depth,G□_OES□compressed□E□C□R□1_unsigned_□exture,GL_OES_□ompres□ed_ETC2_pu□ch□□roughA_sR□B8_□l□□a_texture,G□_ANG□E_memory_□i□e,GL□OES_compressed_EAC_R□1□si□n□d_te□□ure,GL_A□GLE_□obus□_client□□e□□ry,GL_AMD_□er□orman□e_moni□or,GL_OES_compress□d_E□C_RG11_signed_tex□ure,□L_□E□GL_vid□o_texture,GL_□□□_tex□ure_fi□ter_a□isotropic,,G□□E□T_blend_func_e□tended,GL□□NGLE_get_se□□alize□_con□□xt_stri□g□G□_AN□LE_tr□nslated_shader□source,G□□OE□_element_i□□ex_uin□,GL_ANGL□_□extu□e_co□pr□s□io□□d□t3,GL_ANGLE_mu□ti_□r□w,GL□ANGLE_shad□r□pi□el_local_storage,GL□AN□LE_r□q□est□ext□□sio□,G□_OES_EGL_image,GL_ANGLE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